Sunday, July 28, 2013

Backgammon and Draughts (Or Checkers) (Classic Reprint)

The following computer-generated description may contain errors and does not represent the quality of the book.

Backgammon remains in precisely the condition in which it was left over a hundred years ago, by Edmond Hoyle, Gent. In this short account of the game are given the preliminary instructions which Hoyle and others almost invariably omit. Hoyle presumes on his readers general knowledge of the manner of playing the various games, and begins his account of Backgammon with a calculation of chances and a table of odds against throwing certain numbers on two dice. This, the mere gambling element of the game, is not primarily necessary for the amateurs instruction. When he knows how to play Backgammon, he will soon acquire facility in making wagers on his success. It is a pleasant evidence of advancement in morals, that most of the games our forefathers played for heavy stakes are now ordinarily played forlove Chess, Draughts, Backgammon, Whist, and most of the card games, are better played for amusement than for money.

This book is a reproduction of an important historical work. Forgotten Books uses state-of-the-art technology to digitally-enhance the work, preserving the original format whilst repairing imperfections present in the aged copy. In rare cases, an imperfection in the original, such as a blemish or missing page, may be replicated in our edition. We do, however, repair the vast majority of imperfections successfully; any imperfections that remain are intentionally left to preserve the state of such historical works.

Tags: game move men white black adversary play draughts player moves board win tables pieces square squares hit twice piece games

Backgammon and Draughts (Or Checkers) (Classic Reprint)

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Wednesday, July 24, 2013

Winning Backgammon

Backgammon relies on dice rolling, so if your opponent rolls sixes while you roll ones, you're probably going to lose no matter what you do. But because so many dice are rolled during a game of Backgammon, the luck usually evens out, and whoever plays the better strategy is likely to win.This book helps you develop the strategies that you need to win.

Winning Backgammon

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Tuesday, July 16, 2013

How Good Are You at Backgammon?: 50 Challenging Situations for You to Rate Your Ability with the Experts

"If you already play backgammon, don't you sometimes wonder how good you really are? Well, this book is your chance to really find out.
The 50 situations presented here, cover most of the aspects of the game, from initial moves to bearing off strategies. Each problem is graded on the basis of 5 points for the optimum play and some partial credit for sub-optimum but adequate ones, if such exist.
If you rack up a score of 225-250, you rank right up there with the experts—you should think seriously of competing in Backgammon Tournaments. If you score 200-224, you are not an expert yet, but you are rapidly approaching this point. A score of 135-199 indicates that you are a good, sound player, probably the best in your…neighborhood. If you score less than 135 points, there is no need for despair. Study this book carefully. It can serve as a case studies tool for improving your game. Besides, the problems presented are not only mind-taxing, they are also entertaining. And the justifications for the optimum play are clearly explained, often culminating in various useful rules of thumb (the closer-closest rule, the rule of even, etc.) for difficult, but commonly occurring situations. Good luck!"


How Good Are You at Backgammon?: 50 Challenging Situations for You to Rate Your Ability with the Experts

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Monday, July 8, 2013

Atherma ZATRIKION (Chess): Ancient Greek board game Chess

There is not a single being on this earth that has not played with some game at various stages of his/her life (from infancy right up to old age). There are very simple games and complicated games which train the body, the emotions, the brain or the intellect. This research analytically present the whole structure of games and common archetypal elements that games contain in every population all over the world, which originated from the ancient Greek and European culture, specially of the Greek philosophy about the way of creating of writing and games at the period of Byzantium. There are 17 different Zatrikion (chess) games at Byzantine period. The board games are copyrighted.

Atherma ZATRIKION (Chess): Ancient Greek board game Chess

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